File includes one preset shape, one mask - place in appropriate folders.
Filters required to complete tutorial: Filter's Unlimited 2 and DSB Flux.
Intermediate level tutorial - animating required.
2. Open BOTTOM BORDER. Edit/copy/paste as new layer. Name this layer: NOISE 1
4. Convert to raster and select inside the sandy color with magic wand. Effects/filter effects/Filters unlimited 2/paper textures/cardboard box fine/ these settings:
5. Selections/select all/float/defloat/modify/select/selection borders/5/add new raster layer/flood fill selection on new layer with a burnt orange of your choice. Merge down to rectangle. Name WORD PLATE. Right click on layer palette/arrange/send to bottom.
6. Set foreground color to off, set background color to a pale blue sky color of your choice. Find preset shape provided and draw out in center of your bottom frame about this size:
8. Convert to raster layer. Duplicate twice for a total of three. Name them ONE SAND - TWO WATER - THREE SKY. Close out water and sky. Sand should be on top, water in middle and sky on bottom.
9. On ONE SAND use rectangle selection tool and cut away the top two thirds of the blue to leave the bottom sandy part. Flood fill with same or a shade darker sandy color. Apply same filter as previous sand, Filter's unlimited/paper texture/fine cardboard same setting as shown above.
10. Close out ONE SAND and open TWO WATER. Cut away top one third of this shape with your rectangle selection tool. Flood fill the remaining image with a deeper shade of the sky blue, not navy, but medium blue for water, your choice. Now name this layer NOISE 2.
11. THREE SKY remains untouched. They should be in this order when complete:
12. On THREE SKY layer go up to selections/select all/float/defloat/modify/select/selection borders/7/add new raster layer/flood fill selection on new raster layer with the same burnt orange you used on frame of word plate. Do NOT merge down, Name this layer TAG FRAME.
13. Open SUN. Edit/copy/paste as new layer. Move into position in upper left corner with ray of sun just touching the top left polka dot. NAME THIS LAYER: SUN. Open PALM TREE. Edit/copy/paste as new layer. Move to right side of image with top right palm branch just touching top right polka dot. Effects/3d effects/drop shadow/-3/3/Opacity 30/blur 2.00.
14. Open GRANNY ON BEACH. Edit/copy/paste as new layer. You can move her down just slightly so her feet are touching the pointed part of the orange border.
Once you have granny on beach in place, duplicate her once. Close out GRANNY 1. and name duplicate GRANNY 2. With Granny 2 open we are going to animate her arm so she drinks the tea.
15. First using your freehand selection tool zoom in until you are comfortable with sight and trace her hand in this manner with your tool:
Once selected/right click on layer palette and promote selection to layer. Go back down to granny and edit/cut. Name the new promoted layer GLASS. On glass layer cut away the wrist part leaving just the hand like this:
Go back down to Granny and let's cut away the remaining portion of her arm, being careful to trace it so we don't have a lot of repair to do.
Once selected/edit/cut. Use your warp tool found here:
to carefully fill in the missing lounge chair fabric and arm rest like this:
You can also use your clone toon if you like. Use warp tool to pull down the white and blue stripes of the lounge chair so it's uniform. You have to be VERY careful to keep your hand steady and pull down straight. Now use your vector pen tool set to a dark brown to fill in outline on arm rest of the chair:
Go back to her hand. Use pick tool to move the hand into this position:
NOW, only if you like we can animate her leg by using same process. Outline her leg like this:
Right click layer palette, promote selection to layer. Back to granny/edit/cut. Go back to the leg and use pick tool to pull her toes up like she's raising her leg while drinking tea. Like this:
16. Use your clone and warp tools to fill in leg and chair like this:
Pull warp tool up and to the left following curves and highlights. Then move down to her thigh and pull up to fill in thigh.
To fix the right part of the chair, go to the left part and use freehand selection tool to trace the chair corner like this:
Once selected right click and promote selection to layer. Image/mirror.
Use warp and clone tool to fill in the rest of the missing chair, you can also use the same process as with the chair corner on the chair back, promote selection to layer and fill in the chair by putting in place then moving that piece beneath granny.
Don't be frustrated, take your time, bit by bit and sooner or later you will be animating like a pro.
Once you have it as you like it and are satisfied, let's start merging the pieces so we have a complete Granny 2. Merge the hand down into Granny, Merge the leg down into granny, merge the chair piece down into Granny! Name Granny 2.
ANIMATION STATION
16. Close out GRANNY 2 and open GRANNY 1.
17. Go to each NOISE LAYER (Two in total) and apply effects/filter effects/DSB flux/add bright noise/75.
Layers/Merge Visible/save as PSP 1
Edit/undo merge visible/undo each noise effect.
18. Go to each NOISE LAYER (Two in total) and apply effects/filter effects/DSB flux/add bright noise/80.
Layers/Merge Visible/save as PSP 2
Edit/undo merge visible/undo each noise effect.
19. Go to each NOISE LAYER (Two in total) and apply effects/filter effects/DSB flux/add bright noise/85.
Layers/Merge Visible/save as PSP 3
Edit/undo merge visible/undo each noise effect.
CLOSE OUT GRANNY ONE AND OPEN GRANNY TWO.
Go to SUN layer/Adjust/Brightness/20
20. Go to each NOISE LAYER (Two in total) and apply effects/filter effects/DSB flux/add bright noise/90.
Layers/Merge Visible/save as PSP 4
Edit/undo merge visible/undo each noise effect.
21. Go to each NOISE LAYER (Two in total) and apply effects/filter effects/DSB flux/add bright noise/95.
Layers/Merge Visible/save as PSP 5
Edit/undo merge visible/undo each noise effect.
22. Go to each NOISE LAYER (Two in total) and apply effects/filter effects/DSB flux/add bright noise/100.
Layers/Merge Visible/save as PSP 6
Edit/undo merge visible/undo each noise effect.
ANIMATION SHOP
Open your animation shop. File/Animation Wizard/next/next/next/add images/this order:
1 2 3 1 2 3 1 2 3 1 2 3 4 5 6 4 5 6 4 5 6 4 5 6 4 5 6 4 5 6
FINISH/NAME/SAVE TAG



















